Friday, December 18, 2009

Channel IX: Bayonetta VS Dante's Inferno Demos; Part 1

Greetings from Worlds Beyond! This is Channel IX!

I'm a humongous action game fan. Just name a game in the genre and I'll probably like it. Devil May Cry, Ninja Gaiden, Viewtiful Joe. I love these games they're fast paced, brutal, over-the-top romp through violent demon (or robot) filled worlds. Lately, two new games have caught my eye, the delectable new Bayonetta and the surprising "retelling" of the Divine Comedy Dante's Inferno. Both looked really good and when the demos came out I snatched them both up and I have some things to say about each and how people seem to act towards these.

Bayonetta-
First off, I have to talk about the publicity around the game of Bayonetta. Just about every hands-on I've read starts with the writer being surprised that it was an actual game and not just a game for pervs. Even when I was watching Xplay (Which I like now that they've taken the axe to the "comedic" crap) they acted as if it was just supposed to be all about the sex and said they were surprised that there was game under it. I think that this game has retained less faith from reviewers than any other game I've ever seen and in my opinion its because people keep forgetting two things:
1. This is Japan. I've seen some weird crap come out of there.
2. This is made by Hideki Kamiya, king of action games.

Honestly, this game is just sex-themed because its trying to stand out (and it is) and its from Japan! If you have read a single page of Bleach or pretty much any shonen manga ever, you'll see that Japan has a thing for this kinda stuff. Ninja Gaiden Sigma 2 was worse.
But I'm digging myself a hole here, so I'll get to the real meat of this, what the game is like and I have to say, this is easily one of my most favorite action game experiences ever. The combat is so flashy, so over the top, yet it is still fluid and it feels good to fight. The thing about combat is that it seems familiar and that's because it feels alot like Devil May Cry. It has a few of the same moves, like Dante's classic Sky High and his guns, but it does not feel like a clone, which I have heard some people say (and that angers me.). Bayonetta has the same kind of weight that Dante does, but also feels more natural than Dante. Her combos are longer, she has an extra attack button, combo finishers, I could go on forever. Its familliar without feeling like a clone.

I haven't even touched on half of this, but I'll probably make a video covering it more in depth. Essentially, it can be boiled down to one statement: "I freakin' love this demo." I am not exaggerating when I have never had a more pulse pounding feeling in an action game ever. I hope that the actual game does not dissapoint.

See you next time when I go over the demo of Dante's Inferno.

Its... interesting.

I am Nine, and see you on the other side.